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Ever since players heard that one of their beloved games, Haak is coming to Xbox, they were super excited and waited for the port to happen. However, in a sad turn of events, Players found out that the publisher’s oversight had led to the abandonment of a much-anticipated game release.

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The developers have been forced to pull their game from the platform due to a series of bugs in the Microsoft Partner Center and Microsoft’s Support system, a problem that Xbox’s own support team deemed beyond its scope of responsibility.

Players Not Happy As Haak Pulls Out of Xbox Release

Haak, released in 2022, is a popular and well-reviewed platformer game where players need to solve various puzzles to advance to the next stage. The game was set to launch onXbox, but as the recent announcement by the developer, the excitement was abruptly halted as the game is officially not coming to the platform.

The core of the problem lay in theMicrosoftPartner Center, a vital tool for developers to manage and submit their games to for console platform. This facility is designed to make the process between developers and the console’s ecosystem smoother, instead became a source of frustration forBlingame.

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This incident hasraised broader concerns about the efficiency and reliabilityof developer support systems. This has highlighted a critical gap in the support structure for indie developers and smaller studios, who rely heavily on these platforms for access to a broader audience.

We are deeply sorry that we have failed to meet the expectations of all Xbox players. HAAK will not be coming to Xbox. Thank you.https://t.co/nLfuYNmE37pic.twitter.com/upXWIh0Ogq

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For fans of the game who wanted to try this game on their console, it was a disappointing turn of events, as the console version would no longer be released, leaving many players frustrated and questioning the support for small developers.

Fans Are Calling for a Change in the Process

The gaming industry usually thrives on various collaborations and mutual support between developers and platform holders to raise awareness about various games.

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After this incident, Microsoft should attempt to improve its standing and restore trust within the developer community, it must address these support shortcomings. The best way to go about this is to implement more robust and responsive support systems, particularly for critical tools like the Partner Center.

While players are disappointed after the abandonment of the game about the console release, this will serve as asobering reminder of the publisher’s failure to addressthe Partner Center issues effectively and its subsequent dismissal of responsibility.

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In the end, as the players watched this incident happen, they are hoping that this will prompt necessary changes in how major platforms support their development partners.

Were you also waiting for the game’s release on Console? Tell us in the comment section below.

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Shubham Chaurasia

Gaming Writer

Articles Published :1368

At FandomWire, Shubham has spent over a year diving into the evolving world of live-service, action, and open-world games. Whether it’s the democratic galaxy of Helldivers 2 or finishing enemies in titles like Assassin’s Creed or Ghost of Tsushima, Shubham brings a sharp eye and genuine enthusiasm to everything he writes.When he’s not writing, you’ll probably catch him clutching rounds in Valorant or leaping off virtual cliffs into a pile of enemies for the perfect finisher. Outside of gaming, Shubham recharges by hitting the gym or heading out on long, spontaneous bike rides, always chasing the next open road. No matter the game or the gear, he’s always committed to bringing readers timely, accurate, and engaging updates from across the gaming industry.

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