Warhammer 40K: Space Marine 2is easily one of thebest launches in 2024. However, it was initially introduced without afew much-wanted features thatSaber Interactiveis finally adding weeks after the game’s release.

The game’sPatch 3.0primarily focuses on adding support forultrawide resolutions, something that players have beendemanding ever since the game came out.

Space Marine 2 team talks about upcoming nerfs and other balance changes.

Expected Nerf Threatens To Suck The Fun Out Of Warhammer 40K: Space Marine 2

The community is afraid that the potential nerfs to the game’s weapon would completely suck the life out of the title.

Additionally, it also introduces privatePvE lobbiesfor Operations mode,now allowing players to play the missions alone with bots or maybe even alongside a friendwithout worrying about matchmaking with random players anymore.

Displate-Walk-Through-Death-Angle-DualShockers

Speaking more of ultrawide resolutions, they have been around for a while in the market, and it is easy to say games likeDoom EternalandRed Dead Redemption 2helped spark the trend of immersing oneself in a game in more ways than one.

Displate Announce Warhammer Space Marine 2 Displate collection

Lieutenant Titus Has Never Looked Better

Space Marine 2, for the longest time, has also been compared withHelldivers 2,asimilar co-op gameset in an inter-galaxy adventure theme that met its downfall, and arevival shortly after earlier this month.

Other Major Updates In Warhammer 40K: Space Marine 2 Patch 3.0

The latest patch notes prove that the developers weren’t lying when they promised todeliver a fulfilling patch towards the end of September.

Apart from the features discussed above, the game will also seethe addition of a new Sparring Arena in the Battle Barge, which will be made available in both Operations and Eternal War modes.

Warhammer 40,000: Space Marine 2 Titus character

In Sparring Arena, you’ll be given your weapons and grenades as if you were in a PvP match and allowed to spar it out with your Battle-Brothers ahead of your next missions.

Furthermore, the gamenow allows you to reset custom armor and color presets by replacing themwith default ones instantly, establishing a nice quality-of-life change in the game.

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The Air Grab In Space Marine 2 Looks Ridiculously Badass

Pluck a Tyranid from the air, then rip and tear. Simple.

Gameplay and balancing tweaks

It’s constant changes and small tweaks like these that often help games establish themselves as evergreen titles.

Power Fist:

Damage for fully charged attacks has been greatly increased

Heavy Plasma:

- Base ammo increased by 5. Blast damage radious increased.

  • Overheat per shoot drastically decreased from 50 to 30 for charged shoots and from 20 to 15 for base shooting.

- Base damage slightly increased by 10%.

restore contested health in addition to actual healing

Aux grenade launcher ammo

now can be refilled only with the Ammo Boxes and can not be refilled from the infinite Ammo Cache

For those who like to indulge themselves in thesweet campaign goodness,Saber has a few changes to the difficulty you should be on the lookout for.The changes are as follows:

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Difficulty:

Operations Mode

Tweaked AI Director and spawn rules of Chaos enemies in Operations mode:

Spawn killing now will be a thing of past.

Zoanthrope:

  • Increased psychic scream damage sparsing time from 0.5s to 2s to prevent one shot damage

  • Psychic scream damage reduced from 11 to 8

  • Psychic scream effective range reduced from 50 to 40m

  • Psychic scream cast range is reduced by 10m

Termagant:

  • Fleshborer spray attack damage reduced from 1 to 0.5

  • Flashborer spray attack damage reduced from 0.3 to 0.1

Tyranid Warrior with Devourer:

Projectile damage reduced from 0.9 to 0.6 per projectile

Rubric Marine With Warpflamer:

  • Icon of flame damage reduced from 9 to 6

  • Flamer burst damage reduced from 6 to 4 per shoot

  • Flamer shooting damage reduced from 6 to 4 per projectile

-Health reduced by 10%

Rubric Marine with Boltgun:

  • Spray attack damage reduced from 1.5 to 1

  • Precise shot attack (with red indicator) damage reduced from 4 to 2 per projectile

  • Reduced frequency of teleports used to disengage players to make them less annoying to fight Health reduced by 10%

Tzaangor With Shield:

HP greatly reduced

  • Rage phase updated, carnifex becomes faster and more aggressive

  • Taunt frequency reduced

  • Fixed a bug where his cone of thorns attack wouldn’t fire projectiles

Hive Tyrant:

- Health slightly increased.

  • Resistance to explosives and melta weapons increased by 20%.

Customization

No more glitches preventing players from moving forward in Warhammer 40K: Space Marine 2

General fixes

These minor changes improve Space Marine 2’s standing as one of the many games set inouter space released in 2024, including Helldivers 2, and theshortly arriving Starfield: Shattered Space DLC.

Warhammer 40,000: Space Marine II

WHERE TO PLAY

A third-person shooter/stomper set in the Warhammer 40,000 universe, putting you in the boots of the Space Marine Cpt. Titus as he takes on the Tyranid threat.

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