In space, no one can hear you scream. Unfortunately for Cloud Imperium Games, the Earth’s atmosphere conducts sound and importantStar Citizennews much better than a true vacuum.
Following a controversialwave of layoffsthat came after a grueling crunch period,CIG’s Chief Sustainability Officer Carl Jones has publicly resignedfrom his post in the company.

According to Jones’farewell post on LinkedIn, the move comes as part of a personal transition to advisory and consultancy roles for smaller companies in the industry.
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Carl Jones worked in Cloud Imperium for a decade, overseeing the bulk ofStar Citizen’s growthfrom an ambitious fundraiser to a playable (if far from complete) game.

He was one of the company’s leaders in marketing and business strategy during his tenure and leavesStar Citizenwith a legacy of about 1 billion dollars in funding.
What Now For Star Citizen?
Departures are a routine affair in the job market, but the stakes are always higher whentalking about executives.
A Chief Sustainability Officer’s main role is to ensure the company’s long-term health across the board, identifying and stamping out potential problem points before they take root, and securing future funding and revenue channels.

Star Citizenhas been a hot topic for years now due to itsunorthodox funding and development trajectory.
The game became a reality following a successful Kickstarter back in 2012, which raised $2,132,374 against a $500,000 goal.

Those numbers were massive for a crowdfunding campaign at the time but now look like chump changenext to what Jones and other CIG directors raised since.
Of the billion-dollar figure mentioned by Carl Jones on LinkedIn, $750 million came from crowdfunding, mostly through the purchase of in-game content.

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A decade on,Star Citizenisavailable in an alpha state. Whether it can beconsidered playableor not depends on your tolerance for bugs.
David Duffy of TheGamer breaks down the current state of the game, aptly describing it as a “far-from-ideal gaming experience” but also “a universe I want to be in”.
A main point of frustration withStar Citizenis that it is a game rife with potential. Unlike many otherbrilliant ideas that could have been great gamesbut fell apart for one reason or another,Star Citizenhas near-limitless resources and no publisher oversight to hold it back.
It is time for CIG to show whether it has the chops to get the job done without the mastermind behind its funding.
The dream for most players is that one day this will be a finished game and that billion-dollar investment will have been worth it. Either that or the industry will be discussing its failure until the end of time.
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