New footage ofOblivion’s fan-made remake inSkyrim,Skyblivion,just gave fans a new look into the mod’s progress in a showcase before its 2025 release.

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The showcase included a deeper look intoSkyblivion’s world, particularlyOblivion’s town of Chorrol, and some questing.

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The dev team, headed byRebelzize,usedSkyrim’s 13-year-old engine to give Oblivion a facelift—a much-needed improvement sincegraphics aren’t Oblivion’s strong suit.

As the player character explores the world, the game’s vibrant colors, nostalgic lighting, and atmosphere make for afamiliar but enhanced return to Cyrodiil 18 years afterOblivion’srelease.

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In the two minor quests shown, “Fingers of the Mountain” and “The Killing Field,” it’s clear how intricate the overhaul is, asevery outcome for the small quests is remade.Seeing Oblivion’s quests inSkyrim’s engine reallyquestions thelatter’s RPGchops.

Despite being technically impressive, the showcase still featured a few classic Bethesda hiccups for eagle-eyed gamers to catch.

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Anentirely volunteer-based project, the mod boasts “Every armor, weapon, interactable, and clutter item from Oblivion remastered and updated true to Elder Scrolls lore.“The short, if it was inOblivion, it’s here, plus more for players going for their hundredth playthrough.

Skyblivioncurrently doesn’t have a specific release date, butthebase game is expected sometime in 2025, with DLC remasters planned afterward.

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Bethesda’s Modding Community Are Something Else

Skyblivionhas been in development for many years, with adirect port project starting in 2012 and a remaster in 2016. During that time, multiple overhaul mods werereleased that pushed the limits of Bethesda games as full-on engines.

FromSkyrim’s Falskaar and Moonpath to Elsweyr, toFallout: New Vegas' infamous The Frontier and, most recently,Fallout 4’s Fallout: London,modders have taken these games to new heights with every new release.

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Is another modder-turned-developer success story brewing?

Fallout: London’ssuccess is particularly notable as it becameGOG’s fastest downloaded “game” in just 24 hours,catapulting its developers from modder status to potential indie devs.

These prior successes have only been DLC-sized at best, butSkyblivionpromises an entire game— a testament to how malleable Bethesda’s games are.

Who knows, we might even getanother line aboutElder Scrolls: VIfrom Bethesda by the timeSkyblivion arrives.

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Anyone up for a return to the Shivering Isles?