Seven years have passed sinceRising Storm 2: Vietnam launched. The game had its golden age, moved to the Epic Games Store with a disastrous patch that broke the in-game voice system, and then fell into abandonmentas co-developer Antimatter Games closed shop.
This story should have ended there, with Rising Storm 2: Vietnam leaving behind a mixed legacy of fun and unfulfilled potential.

Today, however, it looks likethe specter of Vietnamis haunting the gaming shores, dragging thousands of players along with it.
It has been three years since the last update,and Tripwire releaseda surprise patchthat fixed the VoIP issues introduced in 2021as part of the Epic Games Store integration patch.

This bug had turned off waves of experienced players for whom the cooperative aspect was the bread and butter ofRising Storm 2.
If the patch enticed veteran players to give the jungles of Vietnam another change,an insane midweek deal on Steam hooked a lot of new players in.

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Rising Storm 2ison sale for $1.24 on Steam, a whopping 95% off, and the discounts run until November 18.
A dollar and change is a risk-free investment for a game with a review rating of 87%, and the player surge has shown servers full to the brim for the first time in years.

According toSteamDB, the game hit a 24-hour peak of 1,808 concurrent players, and appears to be holding strong around that mark.
Rising Storm 2 lasthad over 1,800 players on Steamin May 2021, around the time of the fateful patch.

A Game Like No Other
Rising Storm 2: Vietnamwas the fourth and lastTripwire Interactivetactical shooterseries installment.
The American developer made a statement withRed Orchestrain 2006, and followed that up withRed Orchestra 2: Heroes of Stalingradin 2011, before hitting the Pacific theater of WW2 withRising Stormin 2013.
In 2017, Tripwire joined forces with Antimatter Games to developRising Storm 2: Vietnam. The Tripwire historical seriessharedthe theme of excellent gunplay, a gritty depiction of warfare, andafocus on teamwork.
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Rising Storm 2was never meant to end the series, as AMG hoped to follow up with Cold War shooter'83.
Alas, AMG’s parent company decided to shutter the studio, while Tripwire lost its CEO after a social media controversy and was acquired by Embracer in 2022.
The team behind'83has rallied under its former leader and is trying todevelop the game independently as Blue Dot Games.
Meanwhile, Tripwire has shifted focus back to itsKilling Floorseries.
Maybe the spike is just a blip andRising Storm 2: Vietnamwill fall into obscurity again. Even if it does,players will be happy to hear “napalm inbound” one last time.
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