BioWareis gearing up to deliver the fourth major installment in theDragon Agefranchise with Dragon Age: The Veilguard, and despite it being slated for a Fall 2024 release, fans and lore buffs are already prophesizing the game will includeterrifying Darkspawn mutants. On top of that, the devs are currently defending the title’s difficulty modes to accommodate players of all abilities.
In addition to boasting possibly the best character creator in the series, one dev working on The Veilguard recently shared that this entry will “finally bridge the gap” concerning entertaining combat. Dragon Age fans have a lot to look forward to this Fall, and even newcomers can get excited for their first step into this world thanks to the upcoming game’s “Storyteller” difficulty option.

Dragon Age: The Veilguard Is Reminding Me Of Final Fantasy XVI, And That’s Not A Bad Thing
The cold reception to The Veilguard is giving me some serious déjà vu.
Dragon Age: The Veilguard Director Talks Accessibility And Approachability
In aninterviewwith Game Informer, The Veilguard director, Corinne Busche, emphasized that inclusivity was a main principle when creating this installment, touching on the game’s extensive character creator. The game’s difficulty options, or playstyle settings in the eyes of BioWare, were also explained with the team’s keenness to include a wider audience in mind.
The Veilguard will have four difficulty, or playstyle, options to choose from before starting gameplay: “Storytelling” is relatively self-explanatory and prioritizes players who are more interested in the story than combat, whereas the “Adventurer” playstyle allows a balance of both story and combat.

The “Unbound” option lets players customize their experience by adjusting individual options like wayfinding and auto-aim. Lastly, the “Nightmare” choice is as daunting as it sounds and unleashes the hardest difficulty. Players will be able to change the game’s playstyle at any point during gameplay except for the “Nightmare” difficulty - once you select this hellish punishment you’re forced to commit.
Gamers who choose the easiest difficulty to play on have received unfair negativity from others in the community in the past, despite it being a ridiculous criticism, which is why Busche was quick to defend The Veilguard’s difficulty options, saying “[None of these options] are a cheat. It’s an option to make sure players of all abilities can show up.”

It’s a positive statement to hear and these options will certainly make newcomers to the franchise feel more welcome. Additionally, Busche confirmed players can expect similar accessibility and approachability options seen before to make the experience more tailored and supportive.
BioWare Needs To Bring Consequence Back In Dragon Age: The Veilguard
Make my choices break my soul again BioWare.

