Since the release of the firstMario Makeron the Wii U (RIP sweet prince), Nintendo fans have speculated for quite a while when and if Nintendo would bring the maker style other franchises. Specifically theZeldaseries. Well, it looks like Miyamoto was trying to please some fans who had been wanting this to happen.

In an email sent toIGN, Zelda producer Eiji Aonuma explained that Shigeru Miyamoto had asked him about possibly bringing theMario Makerstyle of gameplay to aZeldagame. He stated:

“I talk to Mr. Miyamoto regularly about ‘the nextZeldagame,’ and one time, he asked me if I could come up with a game that featuresSuper Mario Maker-like gameplay, but forZelda. We talked about how a game like this forZeldawould have dungeons, but it’s generally quite difficult to devise the logic needed to solve them.”

Due to the difficulty they were having on introducing this new formula to aZeldagame, they reworked the ideo and tried to do something more easily approachable.

“So we gave some thought into a more approachable style of play where you have to think about how to arrange parts that already have a solution to create a single dungeon, instead of allowing players to create complex arrangements like inSuper Mario Maker 2, and that’s how we created the Chamber Dungeons for this game,” he explained.

Aonuma went on to explain that the dungeons inThe Legend of Zelda: Link’s Awakeningwas the best candidate to pair with the new dungeon creator mode that they were workshopping.

“Given that the Chamber Dungeons feature is based on using rooms that already have a solution, we went looking for examples from existing titles, and found that the dungeons inThe Legend of Zelda: Link’s Awakeningwould be the most suitable, because each room is usually the size of a single screen, and seen from a top-down view this makes their layout easy to understand,” he said, stating that “a critical part of the Chamber Dungeon gameplay is understanding the original dungeons before arranging your own.”

I haven’t gotten the chance to try out the new dungeon creator in my playthrough of the game yet. I have tried to tune out some noise about it since I will be reviewing the game and want to go in with a fresh look, but from what I hear it can be pretty hit or miss for some folks. However, you will be able to read my thoughts when my review is completed.