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Senua’s Saga: Hellblade 2improves over its 2017 predecessor in many ways, but the sheer graphical leap between the two has been one of the biggest talking points about the game, since it was revealed back in 2019.

Hellblade 2 offers beyond-AAA graphics at a AA price | Ninja Theory

With its release just around the corner, the sequel’s graphics have somehow been significantly upgraded further over its first gameplay trailer, and they might continue to improve in the final version. The visual eye candy on offer for $50 is immense, and fans have started to notice.

Unreal Engine 5 Helps PushHellblade 2‘s Visuals To The Max

Developed by Ninja Theory and pushing console and PC hardware to the limit,Hellblade 2promises to be a cinematic,astonishingly realistic experience unlike any other. A recent tweet from a fan shows a snippet of this experience, with protagonist Senua looking over a sunset-soaked vista that can only be described as breathtaking.

Insane that a $50 Hellblade 2 looks better than every $70 game on the market 💀pic.twitter.com/weHMcKi9K8

Hellblade 2 Feature Lets You Play the Game from a Mobile Device Even if You Don’t Own an Xbox Series X|S

— Curator (@rtxcurator)June 14, 2025

Part of the reason the game looks this good is itsutilization of Unreal Engine 5’ssuite of features. Nanite technology allows for incredibly detailed environments with intricate geometry, while Lumen’s dynamic lighting system produces realistic illumination and shadows.

Those who feel nauseated at 30fps should definitely avoid playing this game on console | Ninja Theory

Hellblade 2 Feature Lets You Play the Game from a Mobile Device Even if You Don’t Own an Xbox Series X|S

Character animation is another highlight, withexactingly detailed mocap performancesseamlessly translated in-game. Senua is also rendered with exceptional detail, particularly in her facial expressions, thanks to UE5’s MetaHuman technology.

Despite the impressive technological foundation, the game’s image quality, especially on Xbox consoles, appears somewhat soft. This seems to be a result of the developers’ liberal use of post-processing effects like motion blur and depth of field, which great for cinematic feel, can introduce some blurriness.

“That was all we had of the game…”: Hellblade 2’s Rocky Start Draws Comparisons with Steve Jobs’ iPhone Launch, but Will it Be 1/10th as Successful?

All That Eye Candy Comes At A Price, Especially On Console

The extremely high visual fidelity also takes its toll on the game’s resolution on consoles.All the in-game footageshown so far appears to hover somewhere between 1296p and 1440p on Series X. However, the launch build may exhibit a variance in pixel counts, with further optimizations possibly resulting in a more stable 1440p output.

“That was all we had of the game…”: Hellblade 2’s Rocky Start Draws Comparisons with Steve Jobs’ iPhone Launch, but Will it Be 1/10th as Successful?

Performance is another aspect that’s been hotly debated, becauseHellblade 2will be locked at 30fpson Xbox consoles, a decision that might disappoint players who prioritize high framerates. Ninja Theory also says that the 30fps target makes the experience feel more cinematic, so it aligns with the studio’s creative goals.

Hellblade 2will also to be a smaller-scale experience compared to its peers. The game’s structure resembles its predecessor, focusing on linear paths, narrow environments, and one-on-one combat encounters. While this design choice might not resonate with players seeking vast open worlds, it shows focus on the part of the developer.

A still from Hellblade 2

Hellblade 2is not only shaping up to be a visually stunning title, pushing the boundaries of what Unreal Engine 5 can achieve, but also a highly artistically-driven experience that aims to immerse the player first and foremost. With its tight, focussed narrative, painstaking attention to detail, and outright mesmerizing graphics, we might be looking at a potential Game of the Year contender.

Hellblade 2 PS5 Rumor Further Confirms Helldivers 2 Xbox Release Prediction

Viraaj Bhatnagar

Content Writer

Articles Published :247

A lifelong gamer, lover of cars, and Master’s student of Automotive Journalism, Viraaj Bhatnagar is a gaming writer at FandomWire who aims to be one of the greats. When he’s not hunched over on his laptop typing out copy, he can be found lapping circuits in Gran Turismo or slaying draugr in God of War.

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