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The Multiverse is a fascinating concept that can be explored or interpreted in any way and any format, the Marvel Cinematic Universe is pioneering for a shared collection of universes regardless of who was on the helm, and Insomniac almost had their take on the concept withSpider-Man: The Great Web. On paper, it sounded like a terrific idea because it already is possible to have more than one Spider-Man and adapt a story from the comics and it could have been glorious.

The MCU wishes they could do flesh out the Multiverse in the same scale as Spider-Man: The Great Web.

The idea of the multiverse can be exciting because of all the possible interactions and crossovers fans will see, and they had a taste of that greatness inSpider-Man: No Way Homewhere three versions of the live-action Spider-Men got to share the screen.Spider-Man: The Great Webcould have done the same for video games, and this format could perfect way to adapt theSecret Warsstoryline for an ever-expanding Multiverse.

Spider-Man: The Great Web Was A Perfect Set Up For Battleworlds

In the source material, heroes across the multiverse were summoned by the Beyonder onto a planet he called Battleworld. Both heroes and villains are forced to battle each other until one faction is victorious, the MCU has a different interpretation called the Kang Multiversal War where the time-traveler unleashes the Multiverse and each universe fights for their survival.The Great Webintended to invert the premise by having all other worlds fall except one.

Rather than have Spider-Men battle each other, they form an alliance and fight against more powerful versions of the Sinister Six. The players would team up with four of their friends as they roam New York and take on activities and more. Miguel O’Hara’s Spider Society which was introduced inSpider-Man: Across the Spider-Versecould have been integrated and served as a hub.

“Their head’s gonna explode. They’re just gonna start screaming!”: Marvel’s Spider-Man 2’s Yuri Lowenthal Couldn’t Get Over One Comic-History Breaking Moment in the Insomniac Sequel

“Their head’s gonna explode. They’re just gonna start screaming!”: Marvel’s Spider-Man 2’s Yuri Lowenthal Couldn’t Get Over One Comic-History Breaking Moment in the Insomniac Sequel

It is a proof of concept that could have worked. One of the main reasons why the Spider-Man franchise of Insomniac Games has been so successful is the gameplay, and ever since they introduced a second Spider-Man within the same universe, fans have been eager and begging for a co-op mode inMarvel’s Spider-Man 2.

The MCU Finally Acknowledges The Larger Spider-Verse Through Spider-Man: The Great Web

The MCU introduced the idea of multiple variants of the same character, and it is not a bad thing to have more than one Spider-Man donning the mask. The game was meant to feature a character customization menu likeDragon’s Dogma 2where players can design their original Spiders and stand out from their crew. It would also be prudent to include other characters from the Spider-Man lore as fans want certain characters to be released asskins for the content part of DLCs.

Marvel’s Spider-Man 2’s Reformed Villain Tombstone May Have a Huge Part to Play in Uncovered Upcoming DLC, after Latest Patch Spoils as Much as it Fixes

The Multiverse is an open book for opportunities and freedom is at an all-time high, Insomniac had the chance to do what the MCU couldn’t with Secret Wars and they have already laid out the groundwork with gameplay, traversal with the PS5’s SSD as seen inRatchet and Clank: Rift Apartand a dedicated community.

Spider-Man: The Great Webmay have been pruned off the sacred timeline, but maybe there is an alternate world where it exists. Are you upset about Insomniac’s canceled multiplayer game? Share your thoughts below!

Marvel’s Spider-Man: The Great Web would have recycled old assets and allow character customization.

Rouvin Josef Quirimit

Content Writer

Articles Published :1209

Piqued by his interest in superheroes during the early days of Marvel movies, Rouvin fell in a rabbit hole of pop culture. His passion for movies led to video games and he fell in love with God of War, The Last of Us, Uncharted, Red Dead Redemption, and more great single-player games that paved the way for his career as a gaming writer.

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