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Batman: Arkham Asylumhas been released in the past 15 years and to this day, the gaming community still fondly remembers the game, and it is a testament to its quality for standing against the test of time. The game developers of Rocksteady Games were ambitious and did not hold back working on the project and integrated ideas that were not commonly seen in previous superhero video games.

The developers wanted the players to experience a different level of fear. Playing as the Caped Crusader is not scary enough and the studio took it to a whole new level with one surprise that made everyone panic instead of grin.
Fans Recall One Moment in Arkham Asylum That Will Forever Remain a Batman Hall of Famer Moment
The gaming community loves surprises, especially the ones they never saw coming or drops when they least expect it. 15 years ago, Rocksteady Games released the first of three games of arguably one of the greatest superhero trilogies in the video game format ever. To this day, fans often refer to the iconic game crash scene ofBatman: Arkham Asylumand use it as a metric for modern games likeThor resurrecting Kratos fromGod of War Ragnarok.
The developers of Rocksteady Games were way ahead of their time and pushed the envelope of horror and terror. Fans recall the moment the game seemingly froze on their screens and crashed making them nervous about breaking their expensive gaming consoles when it was all part of an elaborate scheme orchestrated by the developers to make players feel as if they were filling in the shoes of the Dark Knight.

When I first played Arkham Asylum and got to this part I legit thought my game crashed for a second.Incredible game. Can’t believe it’s 15 years old now.https://t.co/RSrqvA2dkUpic.twitter.com/rEeflLxCRL
It was an ambitious move at the time, shifting perspectives from Batman to taking control of the Clown Prince of Crime himself, Joker, and Harley Quinn. No one saw this twist coming and it perfectly plays into the game’s theme and evokes the emotion the developers intended without breaking immersion.

Call of Duty: Black Ops 6 Features an Unlikely Weapon Inspired by the Batman: Arkham Franchise’s Best Gadgetraft
This moment will forever be etched into the minds of younger players who went through a traumatizing phase. It is not often Batman gets jumped by his most iconic and greatest foes and players take over the stick once it happens.
The Game Developers Should Have Focused on Batman Instead
TheArkhamTrilogy was a tremendous success and the developers have set the bar high for a superhero video game. Unfortunately, the studio was caught up with the live service fever and developedSuicide Squad: Kill the Justice Leagueand decided to canonize the events of the Arkhamverse.
The DCEU, Gotham Knights, and Suicide Squad: Kill the Justice League Prove Warner Bros. Doesn’t Know How to Handle the Superhero IP
Spoilers ahead forSuicide Squad: Kill the Justice League.
Members of the Justice League were overpowered and manipulated by Brainiac, including Batman, and the team had toremove all of them from the equation. The developers also seem to ignore obvious plot holes in their wake of rushed production making fans all the more confused.
Fans expressed their disappointment explicitly about how this game butchered the Arkham trilogy and tainted the legacy of the late Kevin Conroy. Nevertheless, fans can revisit these timeless gems whenever they feel like it.

Rocksteady Games had a great thing going years ago but decided to take a different approach and ruin one of their greatest achievements. Fans are clamoring for another experience akin to the freezing screen ofArkham Asylum.
What are your thoughts aboutBatman: Arkham Asylum? Let us know in the comments section below!

Rouvin Josef Quirimit
Content Writer
Articles Published :1209
Piqued by his interest in superheroes during the early days of Marvel movies, Rouvin fell in a rabbit hole of pop culture. His passion for movies led to video games and he fell in love with God of War, The Last of Us, Uncharted, Red Dead Redemption, and more great single-player games that paved the way for his career as a gaming writer.