The PlayStation 5 and Xbox Series X|S versions ofGrand Theft Auto V (GTA V), also known as the ‘Expanded & Enhanced’ edition, could soon receive further ray tracing support.

GTA Vhas been re-released on two separate console generations since its original release for the PlayStation 3 and Xbox 360 back in 2013. Rockstar’s latest edition for the PlayStation 5 and Xbox Series X|S saw a whole host of improvements, including improved texture quality, new graphics modes featuring 4K resolutions and 60FPS, faster loading times, and more.

Grand Theft Auto

Although the improved editions of the game did include ray tracing support, new data mined files suggest that the feature could be about to get even better.

Data Mined Files Suggest Further Ray Tracing Support For GTA V

Discovered by Twitter userBennyHummm(via Rockstar insiderTezFunz2), there appear to be some files inGTA Vthat suggest further ray tracing improvements could be coming to the next-gen version of the game, as well as the PC version.

The files detail “Ray Traced Ambient Occlusion” and “Ray Traced Reflection Occlusion”, both of which are currently disabled on the PlayStation 5 and Xbox Series X|S.GTAinsider TezFunz2 believes that the additional ray tracing features could be enabled once the PC version receives them.

Grand Theft Auto 5

It was just last week that a brand new update forGTA Vwent live across all platforms. Following the release of the new patch, data miners discovered that new files had been added from the Expanded & Enhanced edition to the PC version of the game. However, the included features were still disabled but do suggest that Rockstar are working on bringing the improvements to PC.

Should leakers and data miners be believed, it looks like both the PC and next-gen version ofGTA Vcould be in store for further graphical improvements pretty soon.