FFXIV Update 6.18 is now live across all servers and regions, bringing some new features to the servers such as traveling across the worlds as well as a number of balance changes, according to the official patch notes.

After several hours of maintenance, Final Fantasy XIV servers are finally online once again. You can now start downloading the new patch and resume your adventure after installing the update.

Patch 6.18 doesn’t deliver any kind of new content to the game, however, it enables the ability for players to visit other worlds and travel through data centers.

In addition to fixing a number of bugs, the new update also brings a number of balance changes to the PvP mode. You can check out the full patch notes of FFXIV update 6.18 down below:

Battle System

The following adjustments have been made to PvP actions:

Adjustment

Holy Sheltron

Damage reduction of the Knight’s Resolve effect has been reduced from 20% to 15%.

Marauder / Warrior

Base potency has been increased from 400 to 500.

Maximum potency has been increased from 4,000 to 5,000.

Base potency has been increased from 800 to 1,000.

Maximum potency has been increased from 8,000 to 10,000.

Dark Knight

Bloodspiller

Base potency has been increased from 4,000 to 6,000.

The threshold for reaching maximum potency has been changed from HP below 20% to HP below 25%.

Base potency has been increased from 1 to 10,000.

Gunbreaker

Burst Strike

Potency has been increased from 6,000 to 7,000.

Hypervelocity

Potency has been increased from 2,000 to 3,000.

Barrier potency of the Junction Tank bonus has been increased from 5,000 to 6,000.

Potency increase of the Junction DPS bonus has been changed from 4,000 to 5,000.

Cure potency of the Junction Healer bonus has been increased from 3,000 to 4,000.

Seiton Tenchu

Duration of the Unsealed Seiton Tenchu effect has been reduced from 10 to 8 seconds.

Blast Charge

Now grants a movement speed increase when Overheated.

Aether Mortar

Potency has been increased from 4,000 to 6,000.

Barrier potency has been increased from 4,000 to 6,000.

Honing Dance

Potency has been increased from 3,000 to 4,000.

Reverse Cascade

Potency has been increased from 5,000 to 6,000.

Fountainfall

Potency has been increased from 7,000 to 8,000.

Saber Dance

Damage bonus has been increased from 5% to 10%.

Black Mage

Barrier potency has been reduced from 16,000 to 12,000.

Superflare

Enemies under the effect of Umbral Freeze will now be afflicted with a status ailment commensurate with the number of stacks accumulated.

1 stack: Heavy

2 stacks: Bind

3 stacks: Deep Freeze

Duration: 2s

Base potency has been increased from 3,000 to 4,000.

Maximum potency has been increased from 6,000 to 8,000.

Astrologian

Gravity II

Heavy effect is now only applied to the first target.

Gravity II (When executed after Double Cast)

Bind effect is now only applied to the first target.

Crystalline Conflict

Resolved Issues

Known Issues