After almost 4 hours of downtime, now it’s time to downloadFFXIVPatch 6.11a and resume your adventure in Old Sharlayan, but if you are curious about the changes made through this update, then let’s have a look at the patch notes.

A new update is now live forFinal Fantasy XIVacross all platforms, fixing a number of issues as well as adjusting balancing changes to the PvP Battle System.

As expected, Patch 6.11a does not deliver new playable content to the game, however, you can expect a balanced PvP experience in the game, with multiple changes that have been done to different classes.

You can check out the full list of buffs, nerfs, andbug fixesdown below:

FFXIV Patch 6.11a Notes

‌Battle System - PvP

Gunbreaker

Adjustment

Rough Divide

Increased damage and healing potency of the additional effect No Mercy has been changed from 10% to 20%.

Relentless Rush

The additional effect “reduces damage taken by 25%” has been added.

Powerful Shot

Base potency has been increased from 3,000 to 4,000.

Empyreal Arrow

Potency has been increased from 3,000 to 4,000.

Potency has been increased from 9,000 to 10,000.

Potency when under the effect of Analysis has been increased from 18,000 to 20,000.

Bioblaster

Damage over time effect duration has been increased from 9 to 12 seconds.

Potency has been increased from 10,000 to 12,000.

Honing Dance

The additional effect “reduces damage taken by 20%” has been added.

Potency has been increased from 4,000 to 5,000.

Black Mage

Astral Fire II effect duration has been increased from 15 to 30 seconds.

Umbral Ice II effect duration has been increased from 15 to 30 seconds.

Potency has been increased from 12,000 to 16,000.

Barrier potency has been increased from 12,000 to 16,000.

Now a charged action with a maximum of 2 charges.

Night Wing

Half-asleep effect now also reduces movement speed by 50%.

Half-asleep effect duration has been reduced from 4 to 3 seconds.

Sleep effect duration has been reduced from 4 to 3 seconds.

Cast time has been reduced from 1.92 to 1.44 seconds.

Astral Fire III effect duration has been increased from 15 to 30 seconds.

Damage dealt to primary target has been increased from 8,000 to 12,000.

Blizzard IV

Umbral Ice III effect duration has been increased from 15 to 30 seconds.

Soul Resonance

Now grants Apocatastasis, reducing damage taken by 20% with a duration of 15 seconds.

Slipstream

Potency has been increased from 6,000 to 8,000.

Windstorm potency has been increased from 3,000 to 4,000.

Radiant Aegis

Damage reduction has been increased from 10% to 20%.

Barrier potency has been increased from 8,000 to 10,000.

Mountain Buster

Potency has been increased from 2,000 to 4,000.

Revelation

Potency has been increased from 3,000 to 6,000.

Corps-a-corps

Damage reduction has been changed from 20% to 10%.

Astrologian

Aspected Benefic

Base cure potency has been increased from 4,000 to 5,000.

Maximum cure potency has been reduced from 12,000 to 10,000.

  • The help text in Patch 6.11 was erroneous, listing a base potency of 4,000 and maximum potency of 8,000.

Crystalline Conflict

Resolved Issues

Final Fantasy XIVis now available on PS4, PS5, and PC.