InDragon’s Dogma 2, there are several towns that you’re able to visit. Some of these towns are fairly small while others will be much bigger. Whatever the size, there’s almost always a lot of things for you to do throughout the various towns, you just have to know where to look.
Dragon’s Dogma 2: Everything To Do At Borderwatch Outpost
Looking to explore Borderwatch Outpost completely in Dragon’s Dogma 2? Here’s a guide on everything there is to do.
Vernworth is the capital city and one of the biggest places you will visit in DD2. It is also one of the first places you’ll visit after spawning. Knowing exactly what you’re able to do in this city will help you not only navigate, but progress through the game.
![]()
Dragon’s Dogma 2
Vernworth Location
Vernworth is locatedsouth of Melve. You can either choose to walk the main path or take an oxcart to get there faster. The Melve oxcart station will be located on the outskirts of the town near the crossroads. If you choose to walk to Vernworth, attempt to ensure you have acamping kitas the creatures become even more dangerous at night.
Every Merchant And Points Of Interest
Utilize your map and you’lldiscover these points of interest. A notable spot will be the Merchant Quarter where you can purchase various items or enhance the equipment you already have. Throughout the town, you’ll have the ability to change your appearance, change your pawn’s inclination or voice, regain HP, and more.
Points Of Interest
What To Do
Grand Riftstone of Vermund
Pawn Guild
Here you can purchase various incense to use for your Pawn. These incenses canchange aspects of your Pawnsuch as the voice, inclination, etc. Instead of paying in Gold, you will be paying in, Rift Crystals.
Clovis’s Barberie
Change your appearance as well as your Pawn’s appearance.
Rose Chateau Bordelrie
Pay to receive various buff effects that will last roughly a day. Prices vary depending on the floor, though expect to pay between20,000 - 30,000 G.
Roderick’s Smithy
Enhance your equipment or purchase weapons and armor.
Philbert’s Sundries
you may purchase various implements and curatives.
Bjorn’s Armory
Enhance your equipment or purchase rings and armor.
Vermund Charnel House
You can choose to revive a NPC that had died in Vermund.
The Stardrop Inn
You can either pass time here or purchase drinks for the townfolk. This is located near the Shakir’s Inn.
Walter’s Tavern
You can either pass time here or purchase drinks for the townfolk. This is located towards the edge of Vernworth borders.
Shakir’s Inn
Rest to recover HP, change the time of day and pass time. you may also utilize your storage by either withdrawing or depositing items.
North Vernworth Oxcart Station
This Oxcart will take you to Melve.
West Vernworth Oxcart Station
This Oxcart will take you toCheckpoint Rest Town.
Diviner’s Salon
A fortune-teller at the Diviner’s Salon can give you a hint of where you should go or what you should do for a fee.
Vocation Guild
Vernworth Portcrystal
If you have aFerrystone, you can fast travel to other locations.
All Quests Available In Vernworth
Being a large city, there will be many quests you’re able to find on top of the main questline.Some of these quests will be timed, while others might not appear for you until you’ve progressed to a particular point in the main story. This list may be updated if more quests are discovered.
Quest Information
Oxcart Courier
Received from Donovan near the Oxcart Station.Unlocks Nesting Troubles quest.
The Arisen’s Shadow
Given to you after completing quests from Captain Brant. This quest has multiple outcomes and will be time-affected.
The Gift of Giving
Given to you by Daphne in The Slums. It will unlock the House of the Blue Sunbright quest.
House of the Blue Sunbright
Given from Diana in The Common Quarter after The Gift of Giving is completed.
Gift of the Bow

You must have the Archer Vocation. This quest will be given to you by Glyndwr, and it unlocks A Trial of Archery.
A Case of Sculptor’s Block
You’ll receive this quest from Klark in the Noble Quarter.
The Ornate Box
Quest is received from Sven and Auriol. This will be in the Merchant Quarters of Vernworth.
The Regentkin’s Resolve
Speak with Brant at The Stardrop Inn after beginning Halls of the First Dawn.
A Trial of Archery
Given after completing Gift of the Bow. Given to you by Glyndwr in front of Roderick’s Smithy.
A Place To Call Home
Speak with Mildred who will be at the main entrance of The Stardrop Inn.
Seat of the Sovran

Given to you when you arrive in Vernworth by Captain Brant. Quest is available after the flashback cutscene when arriving in Melve, connected to In Dragon’s Wake.
Tensions on the Highroad

Received from Simon after completing the Welcome to Battahl quest.
Till Death Do Us Part
You must hear a rumor from Oswald about Ser Ludolph then talk with Margit. The location is Watchead’s home.
The Heel of History
After donating food to Kendrick twice, you’ll receive this quest in The Slums from Kendrick.
A Beggar’s Tale
Talk with Benton or you’re able to get the Beggar’s Garb.
If you’re looking for more Dragon’s Dogma 2 coverage, be sure to check out our guides onhow to summon a friend’s Pawn,how to make camp, andhow to use Photo Mode.

Dragon’s Dogma 2: Everything To Do At Sacred Arbor
Sacred Arbor is the hidden town of the Elves in Dragon’s Dogma 2; here’s everything there is to do here.