Over eight years after the release ofHard Corps: Uprising, Konami decided to bring the classicContraseries back. While fans of 2DContragames were able to sink their teeth into theContra Anniversary Collectionthis year, the newly announcedContra: Rogue Corpsditches the series' typical formula as it is 3D and plays more like a cooperative top-down shooter. The fans' reception to this new take onContrahas been mixed, with many yearning for a more traditional new entry. WhileContra: Rogue Corpsisn’t that, the game’s Executive Producer told DualShockers that a new 2DContrais not totally out of the question for Konami in the future.

Konami recently flew DualShockers out toContra: Rogue Corps' launch event and during that we interviewed Nobuya Nakazato, the game’s Executive Producer. You may know him for his work as Director onContra III: The Alien WarsandRocket Knight Adventures. As he has worked on both 2D and 3DContragames now, Nakazato-san says he would not mind returning to the series' 2D roots, though Konami would need to innovate with that game and not just make it a graphical overhaul of the originals with new content.

“Yeah, I love the old 2D games as well and I’d love to make new ones, but just modernizing the graphics, upgrading the graphics, and creating something new in them would not be the right way to do it, in my opinion,” Nakazato-san began. “I’d have to come up with a new innovation and maybe change a bit of the genre and then I can start working on one of those.” While it doesn’t seem like a new 2DContrais in the works just yet, it’s good to know that Konami, or at leastContra: Rogue Corps' Executive Producer, isn’t completely averse to the idea.

Contra: Rogue Corpsreleases for PC, PS4, Xbox One, and Nintendo Switch on July 22, 2025, andcan be picked up on Amazon. If you want to get a better idea of what this new 3DContrais like, you can check outDualShockers' preview from E3 2019and look forward to our review of the game soon.