Gearbox has already confirmed that Borderlands 4will feature “billions and accessories, but even its scale will be a lot bigger as well. Studio boss Randy Pitchford confirmed that the game will feature the biggest land area players can explore in franchise history.
This was confirmed by Pitchford at PAX East where he also brought back memories of Todd Howard and claims about The Elder Scrolls V: Skyrim.

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Speaking at aPAX East 2025 panel(viaRetbit), Gearbox boss Randy Pitchford mentioned Borderlands 4 is “by the biggest universe that we’ve built,” and added that “it’s seamless” and how “there’s no load times.”
Pitchford even borrowed a page from Todd Howard’s playbook. Back when Bethesda was marketing Skryim, Howard claimed that what players saw in the distance in Skryim would be accessible by the character in-game and wasn’t just a backdrop. Pitchford made similar claims for Borderlands 4. “You see something anywhere on the screen, a mile away, up in the sky, you will be able to get there.”

Borderlands 4 is set in Kairos, a planet previously inaccessible in previous Borderlands games, and based on Pitchford’s claims, this will be the biggest game in franchise history.
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At the same panel, Pitchfordadmitted that he doesn’t know the price of Borderlands 4 yet. This is something people are curious about since Mafia: The Old Country, a game by Borderlands publisher 2K Games, will bereleased at a lower price point, which is refreshing to see in today’s gaming landscape.

What Pitchford does know is the release date of Borderlands 4 being moved uphad nothing to dowith Grand Theft Auto 6, which was made even clearer this past week when Take-Two Interactive, the parent company of 2K Games,confirmedthat GTA 6 will be released on July 16, 2025.
Borderlands 4 will be released on June 25, 2025 on the PS5, Xbox Series X|S and PC.

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Borderlands 4
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