Collectibles are featured in almost every video game these days. They can be used to extend a player’s playtime and can make a game more memorable by offering the player information about the game that they would not know by just playing through the main story. Some collectibles will only pertain to the game’s lore, while others can include real-world information.
RELATED:Assassin’s Creed Mirage: How To Use The Contracts Board
Assassin’s Creed Mirageis filled with many different kinds of collectibles. These include Gear Chests, Lost Books, Mysterious shards, Dervis’ Artifacts, Enigmas, Tales of Baghdad, and Historical Sites. Players can identify these historical sites as floating, glowing objects that players can collect by walking up to and then interacting with.
All Historical Site Locations In Round City
The Historical Sites featured in Assassin’s Creed Mirage will impart various bits ofinformationto the game’s players. They can be found all over thegame’s map. Not each section of this map will feature the same amount of Historical Sites, so marking them all on a location’s checklist will take adifferent amount of timedepending on where you are.
Description
Caliph’s Mother
Head to thetop east sideof theHarembuilding. Look over theedgeof the east side to see a smallgardenbuilding. The Historical Site is inside this building by the largefountain.
Now head along the walls of theHarembuilding to head to thesouthside. As you make thesoutheast corner, watch yourrightside towards the building until you come to somesteps. At the end of these steps will be the Historical Site.

Head backdown the stairsand head to thewestside of theHarembuilding. Once you turn thecorner, climb to the top and follow thewall, and you will see the Historical Site as you reach thecornerof thisrooftop.
Judges and Judicial System

From theeastentrance of theMazalim Courts, on your map, you will seetwo domesas you look to theleftof the building. Just ahead of these twodomesis the top of a tower. This Historical Site can be found between this tower and the lower of the two domes. The site is not above the buildings, but rather on thelowerlevel. To navigate to this point from below, start by heading through the largearchwayon theeastside. Keep headingstraightuntil you come to a wall. On therightof this wall will be adooryou can pass through. Take aleft, and you will see the Historical Site in the same room as you at the part of the map explained above.
Education System
Head back out through the entrance you came from and through the largearchwayahead of it. Turnleftand go to thecornerof the wall.Oppositethis wall will be two buildings with a wooden ladder between them. Go to the top of the building on theright. You will see the Historical Site on this building’s roof.
Shurta (Police)
Head to thewestside ofShurta Headquarterson your map. Directlyopposite the west entranceto this building will be the Historical Site.
Animals at Court
While lookingawayfromShurta Headquartersafter picking up the previous Historical Site, you will see atreein front of a wall. Head to this tree and lookupand to yourright. You will see a heavy load dangling from awooden beam, with a Historical Site floating at theendof this wooden beam. Look even morerightand you will see a building. Climb to the top of this building and then to thetopof the taller building beside the one you just climbed. You can use this taller building toleap to the wooden beamwith the Historical Site.
Gardens and Power

Thecenterof theRound Citywill havegardensto thenorthandsouthof the main building. From thesouthwestentrance to this building, look south, and you will see alarge wooden craneholding up a large squarewooden platform. The Historical Site is at thehighestpart of this crane.
Powers of a Caliph

From this large wooden crane. Look back to thesouthwestentrance of the center building. There will be anarchwaywith two largedoorsopposite it, and two pools of water between them. Look at thelarge doors, then look up and to thesouthof them. You will be able to see the historical site from here. If you lose sight of it, simply head back to thelargedoors on the map, turn to face away from them, then look to yourleftand look up.
You can get this Historical Site while you are alsotrying to get theGear Chesthidden in the house ofAl-Jahiz. To thewestof the previous Historical Site, you will see a house past the open road. Head to this house. Ontopof it will be asealed-up panelon the floor. This panel leads to the house of Al-Jahiz. This can be verytrickyto find, but you can always get acartographerto mark these gear chestson your map for you. to blast this sealed-up path open, you will need afire pot. Luckily, there is onenearby. From this sealed-up patch, lookleft, and you will see awooden beamyou can walk across. Look to yourright, and you will a part of the roof with no railing. There are twomovable objectsyou can use here.Align them side bysideso that you can walk from the patch of grass to the first one, from the first one to the second one, and then from the second one to the roof you came from. From these objects, headsouthand you willdropto a slightly lower level.Watch your left sideas you keep headingsouthon your compass,and you will see afirepot. Pick up this fire pot make your way to the patch of grass and use the objects you moved toget up onto the roof. Backtrack across the wooden beam to theroofwith the sealed patch and use the fire pot toblow itopen. Head down this path to discover “Al-Jahiz’s House.” On this floor will be the Historical Site. The floorbelowwill have theGear Chestand awindowyou can open toleave.
Qiyan (Single Girls)
Headsouthwestfrom the previous Historical Site atAl-Jahiz’s housealong thebuilding tops. You will come to alarge empty areawithout any buildings. Jumpdownand the building in front of you should have ablue carpet draped over the balcony. Climb up to thisbalconyand head to the window. Throw aknifeto open the window on the other side of this window. Climb up to the top of the building and go to the other end.Hangfrom the roof and drop to thewindowsillbelow. Go into the room ahead to find the Historical Site.
Marriage and Divorce
This Historical Site is directly to thewestof the capital “A” of Al-Jahiz’s House on your map. Simply stay high up and make use of therooftops, and you will pass over a walkway that is covered inpink flower petals. Hop down to this area you will see a carpet that goes to somesteps. At the base of these steps will be the Historical Site.
Singing and Poetry
North of the Al-Jahiz Historical Site, you will see awallon the map. Thecornerof this wall has asecret entrance. You will want to be in the areaopposite this wall. You will see variouschairslaid out in front of a largecarpet. On this large carpet will be the Historical Site.
Barid (Postal System)
The final Historical Site will be at thePostal Bureau. You can find it on therightside of the entrance located towards thesouth.
RELATED:Assassin’s Creed Mirage: How To Get Money, Fast
Using The Cartographer To Reveal Map Markers
As previously mentioned, the Cartographer is a valuable NPC that you should be making use of. They will be useful for revealing various markers on your map. Using them will require you to spend a special form of in-game currency known asFavor Tokens. You will acquire different kinds of tokens in different ways over the course of the game. There are many different ways to reveal different things on your map, and you should be exploring each of them to optimize your performance. Be sure to make use of yourEagle Visionand Basim’s companion bird,Eniku. Both of these will help immensely in your playthrough for marking enemies and highlighting important points of interest that can be the difference between succeeding or failing in your missions.