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WithDark Soulsand gems likeBloodborne, FromSoftware introduced a genre into games that was unique in a variety of aspects. Although the developer’s style may have initially felt unnecessarily difficult, the Soulsborne genre is something that’s becoming more common. Hidetaka Miyazaki’s art proved to be quite influential, as many other games, like Aggro Crab’s upcoming SoulslikeAnother Crab’s Treasure, have been inspired by FromSoftware.

Another Crab’s Treasure shares more similarities with Sekiro: Shadows Die Twice than it does with Dark Souls.

Perhaps the most interesting bit about the Soulslike by Aggro Crab is that it’s not inspired by theDark Soulsseries, as it shares more similarities to a FromSoftware game that led Miyazaki tochange his approachto the development process.

Aggro Crab’s Soulslike Is Inspired by a FromSoftware Game, but It’s Not Dark Souls

Regardless of whether a game comes from FromSoftware or some other developer, the Soulslike genre has earned the reputation of having dark themes and undertones, so it goes without saying that a cartoonish crab fighting creatures under the ocean seems more like a Disney animated film plot than a Soulsborne title. But Aggro Crab is ensuring that the gameplay mechanics inAnother Crab’s Treasurefeel just as challenging as Miyazaki games.

“It all starts with combat, and how do you get that Souls combat across in a game that doesn’t look anything like Souls, right?”stated creative directorand narrative lead Caelan Pollock, aware of the challenges that accompanied the studio’s artistic choices.

Hidetaka Miyazaki’s Sekiro: Shadows Die Twice Uses 1 Soulsborne Mechanic in a Completely Different Way That Elden Ring Should Have Copied

Hidetaka Miyazaki’s Sekiro: Shadows Die Twice Uses 1 Soulsborne Mechanic in a Completely Different Way That Elden Ring Should Have Copied

Pollock went on to reveal that his take on the Soulslike genre is “closer to a Sekiro style of gameplay, as opposed to straight up Dark Souls,” as FromSoftware changed numerous elements to makeShadows Die Twicea fresh experience. A major aspect that made Miyazaki’s 2019 title stand out is that the combat was more fast-paced than other FromSoftware games, with the absence of a stamina system proving to be a highlight.

The Aggro Crab creative director revealed that his game encourages players to head into battles with nothing held back, confirming thatAnother Crab’s Treasurealso doesn’t have “stamina.”

The crab’s shell will play a vital role in the upcoming Soulslike title by Aggro Crab.

The Things a Hermit Crab’d Do to Survive in Another Crab’s Treasure

Pollock went on to explain that the initial conversations around the combat inAnother Crab’s Treasurerevolved around the things a hermit crab wants to do, and the answer was “he wants to hide in his shell.”

Hidetaka Miyazaki Confirms Bloodborne and Sekiro’s Best Idea Was Taken From a PlayStation Classic That Everyone Wants to Make a Comeback

The shell plays a vital role in the gameplay of the Soulslike, as the crab can use it to block or parry incoming attacks and perform a counter-attack.

The narrative lead concluded that Aggro Crab wants players to “just want to get in there, take some hits with your shell, dodge when you can, but keep whaling on your opponent” while playing its take on the challenging genre.

Hidetaka Miyazaki Confirms Bloodborne and Sekiro’s Best Idea Was Taken From a PlayStation Classic That Everyone Wants to Make a Comeback

Are you looking forward to Aggro Crab’s game after learning about its similarities withSekiro: Shadows Die Twice? Let us know in the comments!

Osama Farooq

Senior Gaming Content Editor / Critic

Articles Published :356

Ever since Osama was gifted the glorious PS2 more than two decades back, video games have formed a major part of his life, ranging from spending hours playing through every single Dragon Ball game he could find to witnessing the gaming industry evolve into something extraordinary in modern times. Building his collection of PlayStation consoles throughout the years all the way up until PS5, he prefers single-player experiences like The Last of Us and Persona, while also letting off steam on a daily basis with casual EA Sports FC matches. But the current rise in online multiplayer shooters will never really appeal to his old-school self.

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